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AI Insights · Timothy · October 2024

Top Down Games in Switzerland: Q3 2024 Performance Overview

Discover the latest trends in the performance of top down games on a unified platform in Switzerland during Q3 2024, including insights into downloads, revenue, and active users.

Top Down Games in Switzerland: Q3 2024 Performance Overview

In the third quarter of 2024, Switzerland's top down gaming landscape on the unified platform saw notable trends across the top five apps. According to Sensor Tower data, these apps demonstrated varied performance in terms of weekly downloads, revenue, and active users.

Brawl Stars from Supercell experienced fluctuating weekly revenue, starting at approximately $738K in early July and seeing a dip to around $276K by mid-August. However, by the end of September, revenue climbed back to $693K. The game's weekly downloads began at about 10.7K, with a noticeable increase to 10.9K in late August, before tapering off to 5.7K towards the end of the quarter. Active users remained relatively stable, peaking at 260K in early September.

Whiteout Survival by Century Games maintained consistent weekly revenue, peaking at approximately $281K in early September. Downloads started at 5.6K, with a slight rise to 6.5K in early September, before decreasing to 4.8K by the end of the quarter. Active users showed a steady increase, reaching a peak of 27.9K in early September.

MONOPOLY GO! by Scopely, Inc. saw revenue fluctuate, starting at $84K in July and peaking at $107K in early September. Downloads saw a gradual decline from 3.1K in early July to around 1.7K by the end of September. Active users remained stable, with minor fluctuations around the 22K mark.

Clash Royale, another title from Supercell, had a sharp revenue spike to $95K in early August but generally hovered around the mid-$40K to $75K range throughout the quarter. Downloads remained low, starting at 1.1K and slightly increasing to 1.3K by the end of September. Active users showed a steady increase, peaking at 131K in late August.

Finally, Candy Crush Soda Saga from King displayed consistent revenue, averaging around $50K throughout the quarter with minor fluctuations. Downloads remained low, with a slight increase from 363 in early July to 341 by September's end. Active users hovered around 12K throughout the quarter.

These insights into the top down gaming market in Switzerland highlight the dynamic nature of app performance, with varying trends in downloads, revenue, and user engagement. For more comprehensive insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024